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Dartfish 8 introduces two new ways of recording the time of events: 1) Include the $(WallClock) function within the keyword property of tagging tools to record the time of day that the event occurred 2) Do the same with $(Gametime) to record the time from a match clock controlled by you. Let’s take the opportunity to examine a range of ways that event times can be manipulated by you. Time functions $(WallClock) Incorporating this function into the keyword property of a button, or other tagging tools, records the time of day in the events list. Using a $ function to achieve this may seem obscure, and I confess here that I still occasionally have to look up the Help for the correct syntax for another function $(TeamListSelector#.keyword#) which allows you to include a player’s name within a keyword, but the advantage of both functions is the versatility of choosing whether to include…

Some of that high definition, super slow-mo used in nature documentaries and sports broadcasting is amazing isn’t it? Increased awareness of the possibilities of sharp, detailed video in slow motion may be why I’m often being asked about high speed video use with Dartfish. The question is most…

I’ve got stuck into a lot of teaching these last couple of months, mostly helping Dartfishers take their first steps. I love it when these experts in their own field make me look at our software in new ways and, as a result of that, yesterday I found…