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Dartfish 8 introduces two new ways of recording the time of events: 1) Include the $(WallClock) function within the keyword property of tagging tools to record the time of day that the event occurred 2) Do the same with $(Gametime) to record the time from a match clock controlled by you. Let’s take the opportunity to examine a range of ways that event times can be manipulated by you. Time functions $(WallClock) Incorporating this function into the keyword property of a button, or other tagging tools, records the time of day in the events list. Using a $ function to achieve this may seem obscure, and I confess here that I still occasionally have to look up the Help for the correct syntax for another function $(TeamListSelector#.keyword#) which allows you to include a player’s name within a keyword, but the advantage of both functions is the versatility of choosing whether to include…